Position your defenses and prepare for attack. "it's a refreshing approach to the tower defense game" - QWERTY HubĬhoose from Quick play and Campaign modes and battle across North Africa, Europe and Russia as both the Allied and Axis forces. "the man's man of tower defense games" - TouchArcade "shines as one of the most fun strategy games out there" - TouchGen "may be the best tower defense game in the App Store" - AppAdvice Keep enemies at bay all over the world using a variety of weapons and tactics, from rattling machine guns, explosive cannons and awesome anti-aircraft artillery! #Ibomber defense strategy PatchThe small patch of green land near your naval bace is a good place to put some extra funds towards a single Cannon as a backup in case anything gets through your northern defenses in the confusion.IBomber Defense combines classic tower defense gameplay with the intense action and strategy of the original iBomber games. The final 10 waves should be similar to 30–40, building up another pair of X-Weapons with supporting Cannons-maybe a couple of Machine Guns once you’re already making serious headway to provide a cheaper method of boosting your superweapons. Putting an Inferno turret near the green and yellow path merge when the surprise attack opens them up at wave 30 is an important helping hand to have. Infernos are practical an unarguable necessity in this level.Īnother two X-Weapons, bringing your total to four, is a good goal to head towards on the way to wave 40. Try to build an Inferno turret along the upper ridge to slow down the naval units as well. Waves 20 through 30 should now be focused on upgrading the Cannons placed to boost the X-Weapons, then upgrading the X-Weapons themselves. Make sure to have AA ready at the end of wave 20. By wave 10, you should have a second X-Weapon in the patch directly to the right of your ground base with a Machine Gun fully upgraded on the ridge to stop the patrol boats that start off the naval attacks.īetween level 10 through 20, start placing Cannons around your X-Weapons, ignoring any further Machine Guns (in the pictures, you’ll see I moved the MG down some spaces to keep the X-Weapon from being distracted, more info in the video below) and placing a couple of Inferno turrets down to slow the approach of ground units. Follow this up with a Machine Gun quickly upgraded to level 3 placed upon the one section of high ground right below the ground base that the blue aircraft line passes directly over. Try to place an X-Weapon right off the bat with your starting funds directly to the bottom left of the ground base. Eventually, everything will become spread out like the final level in the Allied campaign, this mission has limited build space. Turret placement will focus on building defenses close to your home bases and reaching X-Weapon status as soon as possible. Enemies will approach from multiple paths, from every direction except north with naval units arriving at wave 10 and aircraft at wave 21. The fourteenth and final mission in the Axis campaign takes you to the wrecked landscape of Great Britain to fend off 50 waves of combined aircraft, naval units, and ground units. Purple is for naval units while blue is for aircraft. Routes taken by the enemy in the final level of the Axis campaign of iBomber Defense, Great Britain. Allied Quick Play Level: Western Mediterranean.Allied Quick Play Level: Western Europe.Quick Play and Bonus Levels Menu Toggle.iBomber Defense Strategy Guide Index Menu Toggle.
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